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Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: The Essential Guide to Game Audio: The Theory and Practice of Sound for Games / Edition 1, Author: Steve Horowitz
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: Unity Game Audio Implementation: A Practical Guide for Beginners, Author: Andrew Coggan
Title: Program Arcade Games: With Python and Pygame, Author: Paul Craven
Title: Online Gaming in Context: The social and cultural significance of online games, Author: Garry Crawford
Title: The Video Game Industry: Formation, Present State, and Future / Edition 1, Author: Peter Zackariasson
Title: 21st Century Computer Literacy, Author: Fauter Sery
Title: Vintage Games 2.0: An Insider Look at the Most Influential Games of All Time / Edition 1, Author: Matt Barton
Title: Games Programming, Author: Eric Solomon
Title: MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Edition 1, Author: Richard A. Bartle
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: Understanding Video Games: The Essential Introduction / Edition 3, Author: Simon Egenfeldt-Nielsen
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Science Fiction Video Games / Edition 1, Author: Neal Roger Tringham
Title: The Essential Guide to the Business & Law of Esports & Professional Video Gaming, Author: Justin Jacobson
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Learning and Teaching in the Virtual World of Second Life, Author: Judith Molka-Danielsen

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