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Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: Game Feel: A Game Designer's Guide to Virtual Sensation, Author: Steve Swink
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time, Author: Bill Loguidice
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Writing for Video Game Genres: From FPS to RPG, Author: Wendy Despain
Title: Translation and Localisation in Video Games: Making Entertainment Software Global, Author: Miguel Á. Bernal-Merino
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Title: Music Video Games: Performance, Politics, and Play, Author: Michael Austin
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Violent Games: Rules, Realism and Effect, Author: Gareth Schott
Title: Online Gaming in Context: The social and cultural significance of online games, Author: Garry Crawford
Title: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay, Author: Stephen J. Webley
Title: Videogames, Author: James Newman
Title: Forms and Functions of Endings in Narrative Digital Games, Author: Michelle Herte
Title: Rated M for Mature: Sex and Sexuality in Video Games, Author: Matthew Wysocki
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