Super Mario: How Nintendo Conquered America

The story of Nintendo's rise and the beloved icon who made it possible

Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.

The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about

-Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable;

-Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success; and

-The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii.

Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

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Super Mario: How Nintendo Conquered America

The story of Nintendo's rise and the beloved icon who made it possible

Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.

The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about

-Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable;

-Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success; and

-The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii.

Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

15.93 In Stock
Super Mario: How Nintendo Conquered America

Super Mario: How Nintendo Conquered America

by Jeff Ryan

Narrated by Ray Porter

Unabridged — 8 hours, 21 minutes

Super Mario: How Nintendo Conquered America

Super Mario: How Nintendo Conquered America

by Jeff Ryan

Narrated by Ray Porter

Unabridged — 8 hours, 21 minutes

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Overview

The story of Nintendo's rise and the beloved icon who made it possible

Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.

The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about

-Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable;

-Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success; and

-The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii.

Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.


Editorial Reviews

Mike Musgrove

Nintendo did not, alas, cooperate with this author. As a result, some of Ryan's anecdotes are left with an asterisk hanging by them in the reader's mind. Without a doubt, however, Super Mario is packed with enough strange—and confirmed—nuggets to please most fans…For the most part, the pages here turn as quickly as any of Mario's platform-jumping adventures.
—The Washington Post

Publishers Weekly

The history of how a Japanese video game featuring two Italian brothers became one of America's favorite pastimes is covered in exhaustive, enthusiastic detail by video game reviewer Ryan. The author takes readers through Nintendo's early business machinations; the story of Mario's eccentric creator, Shigeru Miyamoto; and the game-changing emergence of Nintendo's motion controller for the Wii, with a breezy journalistic style. At times the tone slips into the white hat–black hat morality employed in most video games, often painting Nintendo's business competitors or detractors with broad reductive strokes—"hardcore gamers sneer at Wii"—and paeans to new Nintendo releases get smattered with exclamation points, so that some pages read like Nintendo promo material. All of this is distracting but not fatal, and the book is a thorough history of Nintendo's victories, written by an enthusiastic and knowledgeable fan. (Aug.)

Wired.com

Nintendo’s thirty-year history in the gaming business is long and convoluted, and Ryan does a game job of narrowing it down while cramming everything into a single, readable tome.”

Fortune

Fascinating…Jeff Ryan’s Super Mario: How Nintendo Conquered America delivers illuminating details…It’s almost surprising that the chronology of a Japanese video game company could be this entertaining, but Ryan makes it so.”

AudioFile

Ryan explores the history of Nintendo and the evolution of video games through the iconic Super Mario. Ray Porter has a great voice for this production since he sounds largely like the primary demographic: a twenty- or thirty-something male with a passion for video games. Ryan argues that the success of Nintendo is not the power of its graphics but the fun factor, made explicit through the icon of Super Mario and his appearance in many great games. Porter’s delivery is lively and enthusiastic; he maintains a good energy throughout the reading. His strong projection helps navigate the sometimes ridiculous game descriptions as well as punctuates Ryan’s insights. Porter’s joviality makes one wonder if he himself has also been a fan of Nintendo.”

Geek.com

A fascinating read. While much of the information may be known to those who have read other gaming history books, in Super Mario: How Nintendo Conquered America, it is all brought together and more detail added to give you a full timeline of events…If you have any interest in Nintendo, then this is certainly a book to add to your collection…And following reading it I’ll guarantee your first desire will be to pick up a Mario game and start playing.”

OCTOBER 2011 - AudioFile

Ryan explores the history of Nintendo and the evolution of video games through the iconic Super Mario. Ray Porter has a great voice for this production since he sounds largely like the primary demographic: a 20- or 30-something male with a passion for video games. Ryan argues that the success of Nintendo is not the power of its graphics but the fun factor, made explicit through the icon of Super Mario and his appearance in many great games. Porter’s delivery is lively and enthusiastic; he maintains a good energy throughout the reading. His strong projection helps navigate the sometimes-ridiculous game descriptions as well as punctuates Ryan’s insights. Porter’s joviality makes one wonder if he himself has also been a fan of Nintendo. L.E. © AudioFile 2011, Portland, Maine

Kirkus Reviews

A gaming journalist retraces Nintendo's unlikely shaping of video-game history through a pudgy Italian plumber named Mario.

In his debut, Ryan chronicles the surprisingly riveting history of Japanese video-game empire Nintendo, from their early coin-operated arcade-game days to recent innovations in game-system technology. More specifically, though, the author follows the professional career of Nintendo's mastermind Shigeru Miyamoto and the often-riveting story behind the genesis of now-legendary pixilated plumber Mario, and the improbable success of Mario's star-vehicle, Donkey Kong, whose oddball name came about from a happy accident in Japanese-to-English translation.For anyone who grew up in the '80s with quarter-arcade games like Donkey Kong, the first half of Ryan's book is an endlessly fascinating nostalgia trip. Placing Miyamoto's creation in its cultural and chronological context, the author not only gives Nintendo's full history, but also a detailed accounting of Nintendo's early field of competition, especially with one-time giant Atari and later Sega, with its irreverent anti-Mario stance. Nintendo's rise to importance would also be marked by big lawsuits, namely by Universal, who claimed they owned the rights to King Kong, and thus, Donkey Kong. It's this historical element that Ryan thrives on, as well as the biographical aspects of Nintendo's eccentric Japanese founding fathers. The author drives home the notion of Nintendo's success being mostly due to its uncanny sense of resourcefulness. In the later chapters, however, the narrative slows, as Ryan gets too caught up in gamer shop talk. In his coverage of the '90s and beyond, the author seems more concerned with the technological minutiae behind every new gizmo that Nintendo is responsible for and can't retain the dramatic buildup that had given such heft to earlier chapters.

Late stumbles aside, an effective and entertaining overview of the video-game industry's history and Nintendo's essential role in shaping it.

Product Details

BN ID: 2940169747188
Publisher: Blackstone Audio, Inc.
Publication date: 08/04/2011
Edition description: Unabridged
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