Media in the 21st Century: Artists, Animators, and Graphic Designers

Media in the 21st Century: Artists, Animators, and Graphic Designers

by Camden Flath
Media in the 21st Century: Artists, Animators, and Graphic Designers

Media in the 21st Century: Artists, Animators, and Graphic Designers

by Camden Flath

eBook

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Overview

Doctors dominate many popular images of the medical industry, but they cannot do everything by themselves. Many other workers are vital to the healthcare industry. Physician assistants and nurses assist and support doctors, and perform many tests and tasks you might normally associate with your doctor.The young adults of today will be the job force of tomorrow, so choosing a career that will best fit with the needs of the changing world will be important to job satisfaction and a successful life. With the vast array of career and job options, it will also be important for young adults to understand which work will be the best match for their interests, talents, goals, and personality types. Certain careers are expected to gain importance within the early decades of the twenty-first century. According to the United States Bureau of Labor Statistics, the number of jobs for physician assistants and nurses is expected to grow much faster than the average rate for all occupations. If you are interested in career in medicine, first decide where your interests and talents lie. Do you like to work with people? Are you interested in surgery, or are you more interested in comforting patients and their families? Once you understand your interests, choosing the right career will be easier. And maybe you will consider becoming a physician assistant or nurse instead of a doctor!

Product Details

ISBN-13: 9781422295533
Publisher: Mason Crest
Publication date: 10/21/2014
Sold by: SIMON & SCHUSTER
Format: eBook
Pages: 64
Lexile: 1280L (what's this?)
File size: 3 MB
Age Range: Up to 17 Years

Table of Contents

Introduction 6

Chapter 1 What Do Artists, Animators, and Graphic Designers Do? 9

Chapter 2 Education and Training 25

Chapter 3 Job Opportunities for Artists, Animators, and Graphic Designers 39

Chapter 4 The Future of Multimedia Art, Animation, and Graphic Design 52

Further Reading 60

Find Out More on the Internet 60

Bibliography 61

Index 62

Picture Credits 63

About the Author/About the Consultant 64

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