Title: Understanding 3-D Animation Using Maya / Edition 1, Author: John Edgar Park
Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: The Handbook of MPEG Applications: Standards in Practice / Edition 1, Author: Marios C. Angelides
Title: The Art of Fluid Animation / Edition 1, Author: Jos Stam
Title: The Art of 3D Computer Animation and Effects / Edition 4, Author: Isaac V. Kerlow
Title: Texturing Concepts & Techniques / Edition 1, Author: Dennis Summers
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Starting Out with Alice / Edition 3, Author: Tony Gaddis
Title: Simulating Heterogeneous Crowds with Interactive Behaviors / Edition 1, Author: Nuria Pelechano
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box / Edition 1, Author: Todd Daniele
Title: MPEG-4 Facial Animation: The Standard, Implementation and Applications / Edition 1, Author: Igor S. Pandzic
Title: Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research / Edition 1, Author: Jun Yu
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox / Edition 1, Author: Michael Ingrassia
Title: Mastering Autodesk Maya 2015: Autodesk Official Press / Edition 1, Author: Todd Palamar
Title: Maple Animation / Edition 1, Author: John F. Putz
Title: Making Them Move: Mechanics, Control & Animation of Articulated Figures / Edition 1, Author: Norman Badler
Title: Lighting for Animation: The Art of Visual Storytelling / Edition 1, Author: Jasmine Katatikarn
Title: Learning to Program with Alice (w/ CD ROM) / Edition 3, Author: Wanda Dann

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