Title: Vintage Games 2.0: An Insider Look at the Most Influential Games of All Time / Edition 1, Author: Matt Barton
Title: Videogames, Identity and Digital Subjectivity / Edition 1, Author: Rob Gallagher
Title: Videogames / Edition 2, Author: James Newman
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment / Edition 1, Author: Stephane Natkin
Title: Understanding Video Games: The Essential Introduction / Edition 3, Author: Simon Egenfeldt-Nielsen
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: Tomb Raiders and Space Invaders: Videogame Forms and Contexts, Author: Geoff King
Title: The Video Game Industry: Formation, Present State, and Future / Edition 1, Author: Peter Zackariasson
Title: The Video Game Explosion: A History from PONG to PlayStation and Beyond / Edition 1, Author: Mark J. P. Wolf
Title: The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games / Edition 1, Author: Rachel Kowert
Title: The Essential Guide to Game Audio: The Theory and Practice of Sound for Games / Edition 1, Author: Steve Horowitz
Title: Playing with Videogames / Edition 1, Author: James Newman
Title: MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Edition 1, Author: Richard A. Bartle
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Handbook of Digital Games / Edition 1, Author: Marios C. Angelides
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson
Title: Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments, Author: David Gibson
Title: Deep Blue: An Artificial Intelligence Milestone / Edition 1, Author: Monty Newborn
Title: Contemporary Research on Intertextuality in Video Games, Author: Christophe Duret

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