101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11
Create an inclusive classroom with these fun and accessible activities for science and computing lessons. Each lesson is tailored to objectives for children working below National Curriculum levels and includes a learning objective, the resources needed, the main activity, a plenary and a consolidation activity to support children's understanding and engagement.

When working with children, and especially those with SEN, lessons need to meet their interests as well as their needs by containing visual stimulus and promoting fine and gross motor skills. The activities in this book have been specifically designed with this in mind. Straightforward and practical, it offers 101 creative classroom activities for teaching Science and Computing to pupils who are working below national curriculum levels, as well as mapping the range of additional skills they will acquire.

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101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11
Create an inclusive classroom with these fun and accessible activities for science and computing lessons. Each lesson is tailored to objectives for children working below National Curriculum levels and includes a learning objective, the resources needed, the main activity, a plenary and a consolidation activity to support children's understanding and engagement.

When working with children, and especially those with SEN, lessons need to meet their interests as well as their needs by containing visual stimulus and promoting fine and gross motor skills. The activities in this book have been specifically designed with this in mind. Straightforward and practical, it offers 101 creative classroom activities for teaching Science and Computing to pupils who are working below national curriculum levels, as well as mapping the range of additional skills they will acquire.

24.95 In Stock
101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11

101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11

101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11

101 Inclusive and SEN Science and Computing Lessons: Fun Activities and Lesson Plans for Children Aged 3 - 11

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Overview

Create an inclusive classroom with these fun and accessible activities for science and computing lessons. Each lesson is tailored to objectives for children working below National Curriculum levels and includes a learning objective, the resources needed, the main activity, a plenary and a consolidation activity to support children's understanding and engagement.

When working with children, and especially those with SEN, lessons need to meet their interests as well as their needs by containing visual stimulus and promoting fine and gross motor skills. The activities in this book have been specifically designed with this in mind. Straightforward and practical, it offers 101 creative classroom activities for teaching Science and Computing to pupils who are working below national curriculum levels, as well as mapping the range of additional skills they will acquire.


Product Details

ISBN-13: 9781785923661
Publisher: Kingsley, Jessica Publishers
Publication date: 04/19/2018
Series: 101 Inclusive and SEN Lessons
Pages: 152
Product dimensions: 6.93(w) x 9.69(h) x 0.39(d)

About the Author

Claire Brewer has been teaching pupils with severe learning difficulties, profound and multiple learning difficulties and autism since completing her PGCE at Goldsmiths University. She holds a Master's degree in Special and Inclusive Education and lives in London.

Kate Bradley had a background in occupational therapy before re-training as a teacher. She has worked in both mainstream and special needs schools, making lessons fun and engaging for SEN learners. She holds a Master's degree in Special and Inclusive Education and lives in London.

Table of Contents

1. Introduction. 2. Starters. 3. Science. 3.1. Emerging. 3.2. Developing. 3.3. Securing. 4. Computing. 4.1. Emerging. 4.2. Developing. 4.3. Securing.
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