3D Game Programming for Teens

3D Game Programming for Teens

3D Game Programming for Teens

3D Game Programming for Teens

eBook

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Overview

With ever-increasing competition among organizations for donor dollars, developing fundraising skills is a must for survival and success in today's nonprofit environment. 90 Days to Success in Fundraising will help first-time fundraisers hit the ground running during the critical first 90 days on the job (or the first 90 days of a new fundraising campaign). The book introduces readers to the keys of successful fundraising by identifying and opening gift and grant revenue streams, yielding better results from campaigns, and increasing donor participation. The book teaches new fundraisers how to approach and deal with their role by sharing the experiences, techniques, and thought processes of a highly successful fundraising professional.

Product Details

ISBN-13: 9781598639193
Publisher: Course Technology PTR
Publication date: 01/02/2009
Sold by: CENGAGE LEARNING
Format: eBook
Pages: 432
File size: 8 MB

About the Author


Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV. Visit his web site at www.maneeshsethi.com.

Table of Contents


PART ONE: The Basics of BASIC. 1: Getting Started. 2: Getting to Know BASIC. 3: Loops, Functions, Arrays, and Types. 4: The Style Factor. PART TWO: Getting Into Graphics. 5: Shapes and Objects. 6: Controlling Objects. 7: Light and Cameras. 8: Getting Graphic. PART THREE: Getting More Advanced. 9: Setting the Stage. 10: 3D Modeling. 11: Collisions. 12: Sounds. 13: Other 3D Game Components. 14: Putting It All Together. Appendix: Scan Code Reference
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