A Breath of Mischief

A Breath of Mischief

by MarcyKate Connolly

Narrated by Merissa Czyz

Unabridged — 5 hours, 24 minutes

A Breath of Mischief

A Breath of Mischief

by MarcyKate Connolly

Narrated by Merissa Czyz

Unabridged — 5 hours, 24 minutes

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Overview

Aria is raised by the Wind. She grew up in a castle, floating among the clouds with creatures of the air. She spends her days racing and soaring through the sky with her best friend, Gwyn, a young gryphling. At night, she falls asleep to the music of the Wind.
One morning, Aria is woken by a frantic Gwyn. The chimes are silent, there is not a breath of breeze, and their castle has settled on the ground. The Wind has vanished.
Aria and Gwyn go on a desperate search only to discover the Wind is being held captive by a sinister alchemist named Worton. To free the Wind, Aria and Gwyn must complete a series of trials to find and retrieve three magical talismans for Worton.
Nothing will keep Aria from rescuing the element who raised her-not a riddle, not a quest, not a race against time. Except Worton can't be trusted, and it's not just the Wind that needs saving ...
From acclaimed author MarcyKate Connolly comes a new fantasy adventure brimming with danger and magic about the strength of courage-and the power of friendship.

Editorial Reviews

Publishers Weekly

03/06/2023

Narrator Aria, who is pale with blue-tinged skin and hair, has long lived with the Wind, which claims her as their daughter. It’s a life the young windling loves—dwelling in a floating cloud castle and traversing the world with young gryphling companion Gwyn—until Aria awakens one morning to air unmoved by the slightest breeze. The castle is grounded, its aviary chimes have gone missing, and the Wind cannot be summoned. Heading west to seek the element, Aria and Gwyn find the Wind trapped within a vast, overgrown estate in a machine of glass and metal. The creation’s inventor, Worton, claims to be bringing harmony to the world, and offers a bargain: if Aria retrieves three fabled treasures before the moon wanes, Worton will free the Wind. Deprived of their customary ease of travel, Aria and Gwyn undergo terrifying challenges, encounter youths connected with the other elements—Fire, Earth, and Water—and together fight against a hidden agenda that’s poised to doom the land. For fans of Hayao Miyazaki, this straightforwardly plotted, elementally anchored adventure quest from Connolly (the Hollow Dolls duology) couples cloud turrets and terrestrial wonder with a memorable tone and an ecologically aware narrative. Final art not seen by PW. Ages 8–13. Author’s agent: Suzie Townsend, New Leaf Literary. (Apr.)

From the Publisher

"Connolly weaves a fantastical journey perfect for fans of WINGS OF FIRE involving the four elements and a plucky heroine who will stop at nothing to protect her home. A fast-paced fable young readers will devour." — Jen Calonita, NYT bestselling author

"A Breath of Mischief breezes in with elemental magic, mythical creatures, and lyrical prose reminiscent of classic fairytales. In this enchanting fantasy adventure, MarcyKate Connolly weaves a whirlwind of a story about Aria, Gwyn, and their quest to rescue the Wind." — Monica Tesler, author of the Bounders series

"A snappy pace and exuberant tone keep the pages turning... high-stakes tension and quirky worldbuilding" — Kirkus Reviews

"A total page-turner and a fresh perspective in the world of fantasy" — Booklist

"For fans of Hayao Miyazaki, this ... elementally anchored adventure quest... couples cloud turrets and terrestrial wonder with a memorable tone and an ecologically aware narrative." — Publishers Weekly

Kirkus Reviews

2023-01-12
The fate of the world rests on the shoulders of a girl and her half-eagle, half-lion companion as they seek her missing guardian, the Wind.

As far as Aria and her gryphling, Gwyn, are concerned, their lives in the clouds are perfect; far above the humans, there is little danger for a windling who can float and her young flying companion. However, when they awaken to find their castle grounded, the air perfectly still, no trace of Aria’s guardian, and strange men far too close for comfort, their search for answers leads to a set of three challenging quests. With the help of a waterling named Bay and an array of other creatures and characters, Aria, who has pale, bluish hair and skin, fights along with Gwyn to unravel a deeper mystery behind the Wind’s disappearance and save their dying world. A snappy pace and exuberant tone keep the pages turning, but there are too few opportunities for readers to connect with Aria and her somewhat abstract parental figure, dampening the narrative’s urgency. Many types of magical and nonmagical creatures are mentioned, some described in much greater detail than others; combined with the four elemental personas (Earth, Wind, Fire, and Water) and the otherlings, this makes for many names to track. The relatively short page count and simple magical constructs provide an appealing jumping-off point into fantasy for newer or more hesitant readers.

The high-stakes tension and quirky worldbuilding are fun despite some limited character development. (Fantasy. 8-12)

Product Details

BN ID: 2940178287569
Publisher: Recorded Books, LLC
Publication date: 05/09/2023
Edition description: Unabridged
Age Range: 8 - 11 Years
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