Can I Have a Word?: A Fun Guide to Winning Word Games

Can I Have a Word? is the ultimate strategy book for word-game lovers. It introduces the reader to a host of weird and wacky words that will not only help them to become better word-game players but also enhance their enjoyment of competing. It covers key word-game themes, the mastery of which is vital for success, such as:

- Two- and three-letter words
- Using a Q, Z, J or X to maximum effect
- Dealing with the letter V and other problem tiles
- Coping with a rack full of consonants or one heavy in vowels
- Making seven- and eight-letter words
- Tips for victory.

Readers will find this amusing, light-hearted book immeasurably enriches their vocabulary, enabling them, without the drudgery of studying a dictionary, to recall all kinds of unusual and interesting words just when they need them most.

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Can I Have a Word?: A Fun Guide to Winning Word Games

Can I Have a Word? is the ultimate strategy book for word-game lovers. It introduces the reader to a host of weird and wacky words that will not only help them to become better word-game players but also enhance their enjoyment of competing. It covers key word-game themes, the mastery of which is vital for success, such as:

- Two- and three-letter words
- Using a Q, Z, J or X to maximum effect
- Dealing with the letter V and other problem tiles
- Coping with a rack full of consonants or one heavy in vowels
- Making seven- and eight-letter words
- Tips for victory.

Readers will find this amusing, light-hearted book immeasurably enriches their vocabulary, enabling them, without the drudgery of studying a dictionary, to recall all kinds of unusual and interesting words just when they need them most.

2.99 In Stock
Can I Have a Word?: A Fun Guide to Winning Word Games

Can I Have a Word?: A Fun Guide to Winning Word Games

by Nick Fawcett
Can I Have a Word?: A Fun Guide to Winning Word Games

Can I Have a Word?: A Fun Guide to Winning Word Games

by Nick Fawcett

eBook

$2.99 

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Overview

Can I Have a Word? is the ultimate strategy book for word-game lovers. It introduces the reader to a host of weird and wacky words that will not only help them to become better word-game players but also enhance their enjoyment of competing. It covers key word-game themes, the mastery of which is vital for success, such as:

- Two- and three-letter words
- Using a Q, Z, J or X to maximum effect
- Dealing with the letter V and other problem tiles
- Coping with a rack full of consonants or one heavy in vowels
- Making seven- and eight-letter words
- Tips for victory.

Readers will find this amusing, light-hearted book immeasurably enriches their vocabulary, enabling them, without the drudgery of studying a dictionary, to recall all kinds of unusual and interesting words just when they need them most.


Product Details

ISBN-13: 9781472143112
Publisher: Little, Brown Book Group
Publication date: 07/11/2019
Sold by: Hachette Digital, Inc.
Format: eBook
File size: 403 KB

About the Author

Brought up in Southend-on-Sea, and educated at Bristol and Oxford universities, Nick Fawcett, who now lives in Wellington, Somerset, has worked for the past twenty years as a freelance editor, proofreader and indexer, during which time he has also written numerous books published by Kevin Mayhew Ltd, his personal favourite being The Teacher (2016). Having always had a passion for language, ever since his mother set him jumbled-word puzzles when he was a boy, he has played word games - especially Scrabble and Words with Friends - for many years. A proven wordsmith, Nick - who is also a keen walker, chess player and lover of fantasy football - is just the person to guide you on a fun but informative journey into the wonders of the English lexicon.
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