Critical Path: How to Review Videogames for a Living
Critical Path: How to Review Videogames for a Living will tell you what you need to know and what you need to do to make a run at this career, for real. This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.
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Critical Path: How to Review Videogames for a Living
Critical Path: How to Review Videogames for a Living will tell you what you need to know and what you need to do to make a run at this career, for real. This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.
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Critical Path: How to Review Videogames for a Living

Critical Path: How to Review Videogames for a Living

by Dan Amrich
Critical Path: How to Review Videogames for a Living

Critical Path: How to Review Videogames for a Living

by Dan Amrich

eBook

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Overview

Critical Path: How to Review Videogames for a Living will tell you what you need to know and what you need to do to make a run at this career, for real. This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.

Product Details

BN ID: 2940013994898
Publisher: TripleTorch
Publication date: 02/21/2012
Sold by: Barnes & Noble
Format: eBook
Pages: 332
File size: 4 MB

About the Author

Dan Amrich started reviewing videogames professionally in 1993, when Super NES and Sega Genesis ruled the earth. Over the 15 years that followed, he served as Senior Editor for Official Xbox Magazine, GamesRadar, and GamePro; Executive Editor of GameSport and Digital Diner; and Editor-in-Chief of World of Warcraft: Official Magazine. He has written freelance articles for national publications including Wired, PC Gamer, Blender, Slam, Guitar World, and Time Out New York, and he is the author of the 2006 book PlayStation 2 for Dummies. Dan is currently lives in Los Angeles.
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