Exploring 3D Modeling with 3ds Max 7 / Edition 1

Exploring 3D Modeling with 3ds Max 7 / Edition 1

ISBN-10:
1401871097
ISBN-13:
9781401871093
Pub. Date:
04/13/2005
Publisher:
Cengage Learning
ISBN-10:
1401871097
ISBN-13:
9781401871093
Pub. Date:
04/13/2005
Publisher:
Cengage Learning
Exploring 3D Modeling with 3ds Max 7 / Edition 1

Exploring 3D Modeling with 3ds Max 7 / Edition 1

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Overview

This exceptionally practical, project-driven book is written specifically for designers interested in exploring the concepts and technology of animation. Exploring 3D Modeling with 3ds max™ 6 offers a thorough introduction to 3D design, including a simplified overview of the interface and components of Discreet's® widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest Release 6. Flexible, step-by-step tutorials are suitable for both practical industry and structured classroom learning, providing useful and entertaining applications to real-world 3D modeling scenarios. The book's broad coverage introduces the important concepts of polygonal, spine, and patch modeling, as well as the materials and textures that are essential to generating photo-realistic projects. Basic and intermediate lighting techniques and rendering methods for final output of projects are also explored in this one-of-a-kind introduction to the world of 3D modeling and animation.


Product Details

ISBN-13: 9781401871093
Publisher: Cengage Learning
Publication date: 04/13/2005
Series: Graphic Design/Interactive Media Series
Edition description: Book with CD-ROM
Pages: 320
Product dimensions: 6.10(w) x 8.92(h) x 0.89(d)

About the Author

Steven Till is currently an interactive developer, producing eLearning solutions for Fortune 500 companies. He has previously worked as a multimedia animator at sightsound.com and has designed corporate identity and multimedia packages for companies worldwide. Steven resides in Pittsburgh, where he enjoys his passions of art, movies, and of course, Steelers football.

Jim O'Connell also teaches Multimedia Design and 3D Animation at the International Academy of Design and Technology in Pittsburgh. Jim has worked in industry as a multimedia developer, computer animator, and Web developer, creating animations for interactive training CDs, websites, and promotional materials.

Table of Contents

Introduction to 3ds Design and 3d Studio Max.Polygonal Modeling.Spline Modeling.Patch Modeling.Materials and Textures.Lighting and Rendering.Projects.

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