Exploring C++20: The Programmer's Introduction to C++
Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language.

Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.

In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.

What You Will Learn



• Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them
• Write useful algorithms, functions, and more
• Discover the latest C++ 20 features, including concepts, modules, and ranges

• Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project
• Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming

Who This Book Is For

Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.

"1136702298"
Exploring C++20: The Programmer's Introduction to C++
Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language.

Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.

In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.

What You Will Learn



• Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them
• Write useful algorithms, functions, and more
• Discover the latest C++ 20 features, including concepts, modules, and ranges

• Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project
• Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming

Who This Book Is For

Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.

84.99 In Stock
Exploring C++20: The Programmer's Introduction to C++

Exploring C++20: The Programmer's Introduction to C++

by Ray Lischner
Exploring C++20: The Programmer's Introduction to C++

Exploring C++20: The Programmer's Introduction to C++

by Ray Lischner

Paperback(3rd ed.)

$84.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language.

Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.

In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.

What You Will Learn



• Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them
• Write useful algorithms, functions, and more
• Discover the latest C++ 20 features, including concepts, modules, and ranges

• Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project
• Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming

Who This Book Is For

Experienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.


Product Details

ISBN-13: 9781484259603
Publisher: Apress
Publication date: 08/28/2020
Edition description: 3rd ed.
Pages: 667
Product dimensions: 7.01(w) x 10.00(h) x (d)

About the Author

Ray Lischner has a bachelor's degree in computer science from Caltech and a master's in computer science from Oregon State University. He worked as a software developer for a dozen years, at big and small companies across the US, using PL/I, C, C++, Delphi, Smalltalk, and various assembly languages on both large and small systems. He has been self-employed as a consultant, trainer, and author for the last ten years. Ray taught computer science at Oregon State University for several years and specialized in teaching introductory computer programming. He taught courses in C and C++ and software engineering.

Table of Contents

Part I: The Basics.-1. Honing your tools.- 2. Reading C++ Code.- 3. Integer Expressions.- 4. Strings.- 5. Simple Input.- 6. Error Messages.- 7. For Loops.- 8. Formatted Output.- 9. Arrays and Vectors.- 10. Algorithms and Ranges.- 11. Increment and Decrement.- 12. Conditions and Logic.- 13. Compound Statements.- 14. Introduction to File I/O.- 15. The Map Data Structure.- 16. Type Synonyms.- 17. Characters.- 18. Character Categories.- 19. Case-Folding.- 20. Writing Functions.- 21. Function Arguments.- 22. Using Ranges.- 23. Using Iterators.- 24. Unnamed Functioins.- 25. Overloading Function Names.- 26. Big and Little Numbers.- 27. Very Big and Very Little Numbers.- 28. Documentation.- 29. Project 1: Body-Mass IndexPart II: Custom Types.- 30. Custom Types.- 31. Overloading Operators.- 32. Custom I/O Operators.- 33. Assignmentand Initialization.- 34. Writing Classes.- 35. More About Member Functions.- 36. Access Levels.- 37. Understanding Object-Oriented Programming.- 38. Inheritance.- 39. Virtual Functions.- 40. Classes and Types.- 41. Declarations and Definitions.- 42. Modules.- 43. Old-Fashioned "Modules".- 44. Function Objects.- 45. Useful Algorithms.- 46. More About Iterators.- 47. Ranges, Views and Adaptors.- 48. Exceptions.- 49. More Operators.- 50. Project 2: Fixed-Point Numbers.- Part III: Generic Programming.- 51. Function Templates.- 52. Class Templates.- 53. Template Specialization.- 54. Partial Template Specialization.- 55. Template Constraints.- 56. Names and Namespaces.- 57. Containers.- 58. Locales and Facets.- 59. International Characters.- 60. TextI/O.- 61. Project3: Currency Type.- Part IV: Real Programming.- 62. Pointers.- 63. Regular Expressions.- 64. Moving Data with Rvalue References.- 65. Smart Pointers.- 66. Files and File Names.- 67. Working with Bits.- 68. Enumerations.- 69. Multiple Inheritance.- 70. Concepts, Traits and Policies.- 71. Names, Namespaces, and Templates.- 72. Overloaded Functions and Operators.- 73. Programming at Compile Time.- 74. Project 4: Calculator.
From the B&N Reads Blog

Customer Reviews