For Boys Only: The Biggest, Baddest Book Ever

For Boys Only: The Biggest, Baddest Book Ever

For Boys Only: The Biggest, Baddest Book Ever

For Boys Only: The Biggest, Baddest Book Ever

Hardcover(First Edition)

$17.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

Hey, Boys!

Want to have some fun? Maybe learn how to land an airplane in an emergency? Or fight off an alligator? Escape from being tied up? How about taking a ride on one of America's scariest roller coasters? Learn how to make fake blood or turn a real bone into a pretzel. What if you could find out how to identify some of the world's most horrifying creatures? Or learn the secret of making a blockbuster movie? What about guessing the top 11 greatest moments in sports history? Find buried treasure? And once you've found the treasure, find out just how much it would cost you to buy one of the world's most expensive cars.

You'll find all this—and much more—over 250 pages of the biggest, baddest, and best information on just about everything. Plus we've placed a special, mind-bending, solve-the-code puzzle on random pages throughout the book that will lead you to a really cool solution! Now, that's fun!


Product Details

ISBN-13: 9780312377069
Publisher: Feiwel & Friends
Publication date: 11/27/2007
Edition description: First Edition
Pages: 160
Sales rank: 1,082,964
Product dimensions: 6.16(w) x 9.40(h) x 0.70(d)
Age Range: 10 - 13 Years

About the Author

Marc Aronson is an author, editor, publisher, speaker, historian, and book producer. His mission is to inspire young people to ask questions, to look around, behind, and inside of the stories the world tells us. He writes a monthly column for School Library Journal on nonfiction for younger readers, and frequently speaks about boys and reading. Marc's books have been awarded the Robert F. Sibert Award for the best in children's nonfiction and selected as a New York Times Notable Book and a School Library Journal best book. In 2006, he was given the ALAN Award by NCTE for service to teenagers, and was named the local spokesman for the History Channel's Save Our History program. He lives with his wife and two sons in Maplewood, New Jersey.

H. P. Newquist has authored more than a dozen books for both children and adults, including the critically acclaimed The Great Brain Book (Scholastic, 2005). To prepare for For Boys Only, Mr. Newquist went scuba diving with sharks in Australia, climbed the Great Pyramid in Egypt, drove some really fast cars, learned a few magic tricks, and read more books than he can count.

Read an Excerpt

For Boys Only

READER! BEFORE YOU START THIS BOOK,
STOP RIGHT HERE!
Are YOU ready for a Test of Skill and Daring that will Impress Your Friends, Awe Your Enemies, and lead YOU to be eligible to win some pretty cool Prizes?
We knew you were, so here goes. In order to give you a real challenge, the kind of fiendishly difficult test that only you could master, WE DEVISED A SERIES OF CODES THAT ARE CAREFULLY PLANTED THROUGHOUT THIS BOOK. And we searched the country and found a real Code Master TO DO IT. Our Diabolical Brain spends his days devising secret codes so difficult that the world's most powerful computers couldn't break them in a thousand years--and he's written some special puzzles as a challenge for you. You'll see some PUZZLES right away. The Apprentice Puzzles are not only pretty easy to crack, they hold Hints and Clues--find as many of those as you can, because after that the road gets steep and winding.
The Apprentice Puzzles give you the equipment you'll need on your next quest: Find the fifteen Guardian Puzzles . Solve them and you will have the keys to the Three Master Puzzles . Pass beyond those gates and you can enter the Sanctum Sanctorum, the Mystic Land of the Ultimate, Great, and Final PUZZLE SUPREME --crack that, and the SECRET WILL BE REVEALED (and remember, you could win stuff).
But beware, things are not what they seem. Our Big, Bad Brain does not believe you can untangle his dark and devious schemes and has laid many traps. Be Alert! Keep Watch, Clues May Lurk Anywhere!
 

P.S. The puzzles are here for extra fun; if you don't feel like puzzling today, that's OK, we also have snakes, cars, magic tricks, battles, pizza, adventures, skateboards ... .

SUPER CARS
BUGATTI VEYRON
252 miles per hour
Zero to 60 mph in 2.5 seconds
Made by Volkswagen--the same company that makes the "slug bug" Beetle--the Veyron costs $1.2 million. The Bugatti brand has been around since the late 1800s, and this particular one is the most powerful supercar ever made: 1,000 horsepower, equal to more than 200 lawn mower engines.
KOENIGSEGG CCX
242 miles per hour Zero to 60 mph in 3.2 seconds
Made by Swedish carmaker Koenigsegg, the CCX costs $755,000. New owners are encouraged to visit the factory in order to take special driving lessons on how to handle this four-wheeled beast.
MCLAREN F1
240 miles per hour
Zero to 60 mph in 3.2 seconds
Created by America's most famous racing team, McLaren, the F1 is the only American car on this list. It is no longer made, but whenever one is put up for sale by its owner (for a million dollars or more), McLaren Automotive rebuilds it for the new owner. There are only 64 of them in the world.
FERRARI ENZO
217 miles per hour
Zero to 60 mph in 3.2 seconds
Ferrari is Italy's most famous carmaker, and Enzo is the name of the company founder. The car costs $620,000, and buyers fly to Italy to have the car's interior custom fit to their bodies.
PAGANI ZONDA
C12 F ROADSTER
214 miles per hour
Zero to 60 mph in 3.5 seconds
Pagani is another Italian carmaker, and its convertible F costs $690,000. The designer, Horacio Pagani, designed his first supercar at age 12 out of modeling clay.

SUPERCARS ARE THE FASTEST, MOST EXPENSIVE cars that can be driven on American roads. (Racing cars can't be legally driven on because of speed, safety, and noise concerns.) Mainstream car companies like General Motors and Nissan make millions of cars a year; supercar manufacturers make only a few dozen or a few hundred, and each one costs more than most people's homes. They are usually hand-built and require an elite team of physicists to design them so they don't fly off the road or burn up from the heat of their engines and brakes. Some supercars can outrun regular sports cars by nearly 100 mph.
Getting picked up from school in one of these cars would probably make the other kids--as well as all your teachers--stop and stare. Maybe even drool. So start saving your pennies for the coolest cars to ever hit the road. This is the supercar list you might want to have when you get your driver's license.
MERCEDES-BENZ SLR MCLAREN
207 miles per hour
Zero to 60 mph in 3.6 seconds
This is a car you might actually see driving around, as Mercedes is a popular brand in America and the price is only $455,000. This car was designed with the help of the same McLaren team that created the F1, above.
LAMBORGHINI MURCIELAGO
205 miles per hour
Zero to 60 mph in 3.8 seconds
Italy's Lamborghini makes supercars that can only be described as "wicked." This one costs $280,000. Murcielago means "bat" in Spanish and the first time this car was ever used in a movie was Batman Begins.
FERRARI 575M
MARANELLO
202 miles per hour
Zero to 60 mph in 4.1 seconds
This supercar sells for $285,000. A Ferrari was featured in the Disney movie Cars as the dream car that the owner of the tire store had waited his whole life for.
SPYKER C12
LA TURBIE
201 miles per hour
Zero to 60 mph in 3.9 seconds
Spyker is an old-time race car company in Holland, and it sells this supercar for $355,000. The car has no keys for the door or ignition; everything is controlled by a computer card. Each La Turbie has been sold before it was even finished.
ASTON MARTIN
VANQUISH S V12
201 miles per hour
Zero to 60 mph in 4.7 seconds
This is the fastest car to come out of England. Aston Martins are perhaps best known as the cars used in James Bond movies, and this one sells for $260,000. The Vanquish was called the Vanish in the movie Die Another Day because it could turn invisible. Unfortunately, the real car can't do that--yet.
Copyright © 2007 by Marc Aronson and HP Newquist. Illustrations copyright © 2007 by Headcase Design.

Table of Contents

Introduction 6 * Reader! Before You Start This Book, Stop Right Here! 9 * Supercars 10 * History's Weirdest Disasters 12 * Monsters and Dinosaurs 12 * How to: Fight a Shark 13 * Odds Are . . . 14 * Sports Puzzlers 14 * Mark Your Calendar! 16 * What Do You Eat? 16 * Bone Pretzel 16 * Pizza Stats 17 * Dates to Know: Snacks in America 18 * How to: Land a Plane in an Emergency 20 * Fun Math Tricks 22 * Oobleck 23 * Most Venomous Snakes 24 * Most Dangerous Snakes 25 * Explorers and Adventurers 26 * Ultimate Frisbee 30 * Fear Factor: America's Scariest Amusement Park Rides 32 * Dates to Know: Attractions and Amusement Parks in America 34 * Nature's Deadliest Poisons 36 * Brain Teaser: The Missing Money 37 * Great Mysteries: What They Left Behind 38 * Weapons That Changed History 40 * Fake Blood 42 * Card Trick 1: "The Flipped Card" 43 * How to: Escape From Being Tied Up 43 * Spies 44 * Detective Stuff 46 * How to: Collect Fingerprints 46 * Dental Evidence 47 * Chromatography 47 * Blood Testing 48 * DNA Testing 49 * How to: Get out of Quicksand 50 * What Are You Really Worth? 50 * Word Games 51 * Codes: There is Danger May Come Very Soon 52 * Card Trick 2: "The Math Genius Magic Trick" 53 * Presidents 54 * How Does It Work? Satellites 58 * Brain Teaser: The Four Triangles 60 * Liquid Rainbows 60 * Secrets for Drawing in 3-D 60 * How to: Win at Rock, Paper, Scissors 61 * Top Eleven Greatest Moments in Sports History 62 * Athletes Who Changed the World—Literally 64 * Amazing Comeback—Upset—Refuse-to-Lose 66 * Best Individual Performance 68 * Dates to Know: Sports in America 72 * Treasure: Buried or Otherwise 74 * Wonders of the World 80 * The Two Most Horrifying, Hideous, and Disgusting Creatures in the World 84 * The Great Game of 21 86 * Fantasy Wars: Who Would Win? Vikings vs. Pirates 88 *Crushing Conquerors 90 * Fantasy Wars: Who Would Win? Aztec vs. Inca 92 * How 3,000 Men Beat 50,000, and Other Great Battle Stories 94 * Fantasy Wars: Who Would Win? Mongols vs. Romans 96 * How Does it Work? Cell Phones 98 * Computer Byte Sizes 99 * So You Want to Be a Rock Star 100 * The Only Four Sports Dynasties Worth Mentioning, and Why No One Will Ever Top Them 104 * Major League Brothers 105 * Largest Sports Facilities in the United States 106 * The Most Successful Movies Ever Shown in America 112 * Earth's Extremes 114 * Moon Man Facts 116 * Road to the Red Planet 117 * Space Distances 118 *Cool Things to Expect in Your Lifetime 120 * Great Mysteries: Fake 121 * Video Games 122 * Do Not Trade or Throw Out! 126 * Billions 126 * Rich 127 * Great Mysteries: Spooky 128 * World's Greatest Daredevils 130 * Speed Records 132 * Speeds . . . in Miles Per Hour 133 * Dates to Know: Transportation in America 134 * How Does it Work? MP3 Player and iPod 136 * Monster Hunting 138 * Things to Remember Your Whole Life 142 * U.S. States and Capitals 143 * People, People Everywhere . . . 148 * Baseball's Best 148 * All-American 149 * Predators—Kings of the Hill 150 * Kings of Ancient Hills 151 * How to: Fight Off an Alligator 152 * Diseases You Definitely Don't Want to Get 153 * The Biggest Man-Made Things on Planet Earth 154 * Things You Didn't Know (But Probably Should) 156 * The Simple Coin Vanish 157 *

From the B&N Reads Blog

Customer Reviews