Four Dead Queens

Four Dead Queens

by Astrid Scholte

Narrated by Amy Shiels, Elizabeth Knowelden

Unabridged — 11 hours, 32 minutes

Four Dead Queens

Four Dead Queens

by Astrid Scholte

Narrated by Amy Shiels, Elizabeth Knowelden

Unabridged — 11 hours, 32 minutes

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Overview

Four dead queens. Three days to catch a killer. Two forbidden romances.
One shocking twist you won't see coming.

Seventeen-year-old Keralie Corrington may seem harmless, but she's, in fact, one of Quadara's most skilled thieves and a liar. Varin, on the other hand, is an honest, upstanding citizen of Quadara's most enlightened region, Eonia. He runs afoul of Keralie when she steals a package from him, putting his life in danger. When Varin attempts to retrieve the package, he and Keralie both find themselves entangled in a conspiracy that leaves all four of Quadara's queens dead.

With no other choices and on the run from Keralie's former employer, the two decide to join forces, endeavoring to discover who has killed the queens and save their own lives in the process. When their reluctant partnership blooms into a tenuous romance, they must overcome their own dark secrets in hopes of a future together that seemed impossible just days before. But first they have to stay alive and untangle the secrets behind the nation's four dead queens.

An enthralling fast-paced mystery where competing agendas collide with deadly consequences, Four Dead Queens heralds the arrival of an exciting new YA talent.

Editorial Reviews

Publishers Weekly

12/17/2018

In this fast-paced debut by Australian author Scholte, a thief and a messenger engage in a race against time to unravel a conspiracy aimed at murdering the four queens who rule their nation, Quadara. Seventeen-year-old Keralie is a master “dipper,” able to effortlessly steal just about anything, but her latest assignment takes a deadly turn when she’s left in possession of evidence linked to the gruesome assassinations of the queens. Now on the run from her employer, her only ally is Varin, her former target. When the two attempt to take their information to the palace, they discover that events are even more complicated than they originally believed, and the assassin may be closer than they realized. While dodging murder and manipulation at every turn, the law-breaking Keralie and the scrupulously honest Varin find an unexpected emotional connection. Despite science fiction trappings—advanced technology such as genetic engineering and chips that record memories—this novel feels just like an epic fantasy. Scholte has created an intrigue-heavy adventure in a world filled with characters whom readers will want to revisit. Ages 12–up. Agent: Hillary Jacobson, ICM. (Feb.)

From the Publisher

Praise for Four Dead Queens:
An Indie Bestseller
An Amazon Best Book — March 2019
A Blue Spruce Book Award Nominee – 2020
A Texas Tayshas Reading List Pick – 2020


“A good, devious mix of some of the best fantasy and murder mystery that YA has had to offer recently.” Entertainment Weekly

“Astrid Scholte's propulsive debut YA novel checks all the boxes for an addictive read.” Refinery29

Four Dead Queens is a darkly delicious tale that keeps you in constant suspense. A thrilling, genre-blending book perfect for fans of both fantasy and murder mysteries. I just might be the fifth dead queen because this story—with its labyrinthine twists and turns—slayed me in every possible way.” Kerri Maniscalco, #1 New York Times and USA Today bestselling author of the Stalking Jack the Ripper series

"[An] exciting fantasy debut . . . stunning." —Paste

A cinematic thrill ride brimming with murder, mayhem, and twists that will shock you, Four Dead Queens is sure to be your next obsession. Absolutely riveting.” —Sarah Glenn Marsh, author of the Reign of the Fallen series

“Astrid Scholte breaks into the fantasy genre with a triumphant, exciting debut that will keep readers guessing all the way to final chapter. Four Dead Queens is not to be missed!” Beth Revis, New York Times bestselling author of Give the Dark My Love

“Scholte's stand-alone debut marks her as an author to watch.” Kirkus Reviews

“Scholte has created an intrigue-heavy adventure in a world filled with characters whom readers will want to revisit.” Publishers Weekly

“Debut author Scholte manipulates multiple points of view and flashbacks to create an action-packed romance.” Booklist
 
“The story takes unexpected turns, has complicated characters who develop over time, and ends unpredictably …. A recommended addition to young adult fantasy/dystopian collections.” School Library Journal

“A fierce, darkly compelling protagonist...and readers will want to double back to get a better look at the various turns of the enticingly twisting timeline.” Bulletin of the Center for Children’s Books

School Library Journal

Winter 2018

Gr 8 Up—Quadara is a divided but united nation with each of its four quadrants ruled by a different queen. The four rule a matriarchal society with absolute dominion over their area but work together to unite Quadara for common survival. Keralie is a skilled thief in one of the quadrants who steals memory chips from Varin, a messenger. Their lives are entwined when Keralie consumes the memories, therefore experiencing them for herself. These memories are of the violent deaths of each of the queens, leaving Quadara without a single ruler. Yet no news of these brutal murders has left the palace and the people are unaware. Keralie and Varin race to solve the murders with the hope of helping their nation somehow and bring what little information they have to the advisors. When they arrive however, they have audience with a queen. One who was murdered, adding more questions than answers for Keralie and Varin. At first glance this book is reminiscent of the Veronica Roth's "Divergent" series mixed with "Red Queen" books by Victoria Aveyard. However, the story takes unexpected turns, has complicated characters who develop over time, and ends unpredictably. VERDICT A recommended addition to young adult fantasy/dystopian collections, particularly where regal sagas are popular.—Sarah Voels, Cedar Rapids Public Library, IA

Product Details

BN ID: 2940171820770
Publisher: Penguin Random House
Publication date: 02/26/2019
Edition description: Unabridged
Age Range: 10 - 13 Years

Read an Excerpt

Iris
Queen of Archia
 
Rule one: To protect the fertile lands of Archia, the queen must uphold the society’s humble but hardworking way of life.
 
Iris shifted uncomfortably on her throne, rearranging her stiff skirts. The midday sun streamed down from the domed ceiling, hitting the elevated golden dial beneath it. The nation of Quadara was engraved upon the face, with thick ridges representing the walls that divided the land. An amber globe sat in the center of the dial and fractured the sunlight into rays, highlighting hundreds of cursive words etched into the throne room’s marble walls. The words reminded each queen, and those who visited court, of the approved transactions between quadrants and the strict rules the queens must abide by. Queenly Law.
 
The four thrones, and their respective queens, sat in a circle around the dial. While the quadrants remained divided, the queens ruled from the same court.
 
Together, yet apart.

Each looked out upon her section of the circular room, a painted crest to signify where her quadrant began.
 
Iris’s next appointment stepped from around the partition that separated court visitors from the queens. She glanced at one of her sister queens, Marguerite, sitting beside her. Marguerite raised an eyebrow in amusement as the man bowed, his nose grazing the polished marble at his feet. He stood upon the Archian crest: a rural island bordered by branches, leaves and flowers with a stag atop a mountain, depicted in bold golden swirls.
 
Now thirty years old, Iris had not seen her homeland of Archia for twelve years. But for as long as she lived, she would never forget the crisp air, the lush forests and rolling hills.
 
When the man straightened, he still wouldn’t meet her eyes. A shame, for she had lovely eyes.
 
“My queen,” the man’s voice trembled.
 
Good. Iris cultivated fear. A time-consuming but worthwhile pursuit.
 
She knew Archia could easily be perceived as the least formidable of all the quadrants, as Archians mostly kept to themselves, rarely crossing the channel to the mainland due to their general distrust for machinery. They focused on physical work and living good, if somewhat modest, lives.
 
“Speak.” Iris waved a hand at the man before her. “I don’t have all day.”
 
A trickle of sweat ran down the man’s brow and onto the tip of his nose. He didn’t wipe it away. Iris twitched her nose in sympathy—the only sympathy he’d get.
 
“I have come here to ask you for power,” the man said. She scowled, and he quickly clarified, “Electricity—we need electricity.”
 
Iris had to remind herself he was the Archian governor, although the title held little authority in her eyes. The queens were the power. No one else.
 
Power was a game, and over the years, Iris had perfected it. “Need electricity?” Iris leaned forward. “No.”
 
While the other quadrants had electricity, Archia continued to use only what could be wielded by hand and heart—a traditional Archian proverb.
 
Finally, the governor brought a shaking hand to wipe his brow.
 
“Electricity would allow for machines,” the governor continued. “The workers are struggling to keep up with this year’s delivery schedule set by Toria. Please consider, my queen.”
 
She sat back and let out a breathy laugh. “You know better than to ask this of me.” It was true that Quadara’s population continued to grow, and no matter what they’d tried, all quadrants other than Archia remained barren.
 
Quadara’s divided nation was an ecosystem, each quadrant playing its part. Archia provided crops and natural resources; Eonia developed medicine and technology; Ludia provided art, fashion and entertainment; and Toria arranged imports and exports between the quadrants. And Queenly Law upheld the system.
 
Archia was the nation’s only hope. Which was why Iris needed to protect her homeland at all costs. She couldn’t risk overharvesting the land with the use of machines. If they destroyed Archia, Quadara would starve.
 
While some might still consider Archia primitive, it was not weak. Not while Iris ruled.
 
The governor’s bottom lip jerked outward. “I know we are not meant to take technology from other quadrants, but—”
 
“Then you bore me with this conversation because . . .?”
 
“Perhaps you should allow this?” Marguerite asked. At forty, she was the eldest and longest-reigning queen, and often the voice of reason. Even though her last appointment for the day had been canceled, she continued to watch court with interest. Like all Torians, her curiosity for other cultures could not be satiated.
 
An utter waste of Marguerite’s time, Iris thought. She snapped her gaze to her sister queen. “This doesn’t concern you, Marguerite.” Her tone was forgiving, though; meddling was in the Torian queen’s nature.
 
Marguerite tucked a graying curl of auburn hair behind her ear. “You’ll remember I asked Corra to have her doctors develop an inoculation to prevent the blood plague from spreading further. Sometimes we must bend the rules, but not break them.”
 
Iris tilted her head to see Corra’s braided black hair, tied up in the common Eonist way, her gold crown gleaming against her dark brown skin. But the twenty-five-year-old queen of Eonia did not glance back at the mention of her scientists. Stessa, however, the queen of Ludia, looked over and grimaced, as though Iris was annoying her. She probably was, for everything Iris said or did seemed to annoy the sixteen-year-old queen.
 
“An entirely different situation,” Iris said to Marguerite, ignoring Stessa’s glare. “The plague threatened to wipe out your people. The inoculation was a one-off intervention; it did not significantly alter your quadrant. Even if I allowed machinery for a short amount of time, how would we return to our old ways? I can’t risk it.”
 
Marguerite gave her an understanding, but amused, smile, as though she thought Iris was being stubborn for the sake of being stubborn.
 
“No,” Iris said, turning her attention back to the Archian governor. “Electricity is not from our quadrant; therefore, we shall never have it. We will not be aided by machines and their automatic witchery.”
 
Iris had seen what technology had done to Eonia, and she would not have the same happen to her quadrant. With their mostly frozen and inhospitable land in the far north of the nation, Eonia had no option but to focus solely on technological advancements, and even genetic alteration, to survive. In turn, they had lost a part of their humanity. Or so Iris thought. She couldn’t help but look at Corra once more.
 
Iris did not miss the governor’s glance to the string of electrical chandeliers hanging in the four passages that led to the central throne room. Iris knew it appeared as though she enjoyed the pleasures of all the quadrants, but the governor didn’t know that Iris still read by candlelight and bathed in the natural warm springs in her private garden rather than use the palace’s heated water system. She wasn’t about to discuss her hygiene regimen with him.
 
When he failed to respond, Iris raised a brow and asked, “Anything further?”
 
The governor shook his head.
 
“Good,” she replied. “And if anyone wishes to quarrel with my decision, then they know where to find me. The palace is always open to my people.”
 
With that, she stood and stepped down from the dais, leaving court to her sister queens.
 
____________
 
IRIS DECIDED TO SPEND the remainder of the day in her cultivated palace garden. Growing up, she had enjoyed countless hours in the immaculate grounds that surrounded her childhood home. It was there where she had imagined her reign and how she would rule an entire quadrant. Iris had been a solitary child, and while she had thought she’d prepared herself to be queen, she had not expected anyone could be capable of influencing her reign.
 
Or her heart.
 
The garden was located in the Archian section of the palace, split in four as the nation itself. The garden sat outside the golden dome, perched on the cliff overlooking the channel toward the neighboring isle of Archia. Long ago, one of her ancestors had demanded access to nature—to life. Queenly Law decreed the queens were never to leave the palace—for their safety and to ensure they weren’t moved by external influences.
 
Iris would never set foot in her quadrant again, never soak in the beauty of Archia or see the stags and deer roam the mountains.
 
She sat back in her wooden settee; it sank into the grass while her black skirt swallowed the frame. She removed her heavy crown and placed it on the table beside her. She tilted her head, enjoying the sunlight on her pale skin. The warm springs bubbled nearby, reminiscent of the gentle brook that trickled not far from her childhood home.
 
This would have to do.
 
Also dictated by Queenly Law, Iris had been raised by adoptive parents outside the palace in the region she would one day rule. But while she’d been raised in a humble stone cottage, she’d never wanted for anything. She didn’t know how to want for things she’d never seen, never experienced. She learned all she could about her land, the animals and her people. And Quadara’s dark past.
 
Archia had been an untouched refuge from the nation’s troubles for hundreds of years; in fact, it wasn’t until Toria had built their boats and traveled to the west that the lush island was discovered. The rest of the nation had grown desperate, their natural resources nearly depleted. And there was Archia, ripe for the taking.
 
While the distinct regions had each developed strengths and resources, they shared the same weakness. Jealousy.
 
And so began the Quadrant Wars. They lasted nearly a decade, with thousands of lives lost. During this time, the other regions attempted to conquer Archia. But their plans were foolish. As rearing livestock was foreign to Eonists, Torians grew restless and wanted to discover new lands, and Ludists didn’t want to dirty their elaborate outfits by tending to the crops.
 
Then the founding queens of Quadara built the walls to separate the regions, finally ending the Quadrant Wars. The walls provided space to breathe, allowing the quadrants to continue to evolve independently, and harmoniously.
 
Archia was once again safe.
 
Iris left her homeland for the first time on her eighteenth birthday, when she had been informed her mother had died. She sailed across the channel on a Torian vessel toward the palace. She took to her new world and throne without blinking, insisting she attend court minutes after her mother had been laid to rest beneath the palace. That evening she had stayed awake until the early morning, reading books on Archian history and diplomacy. Nothing could shake Iris. Not even the death of her mother.
 
Iris opened her green eyes to the vibrant blue sky—enjoying the break from the enduring golden palace. With the palace enclosed by a glass dome, every room, and everything within it, was cast in a golden hue. Even at night, the corridors blurred into a deep amber, as though darkness would not dare caress the queens with inky-black fingers.
 
When Iris looked to the clouds in the sky, she thought of her father. Not the father whose blood she shared—a man who’d never been identified by her mother—but the man who had raised her in Archia. When she was a child, he’d told her about the queens above, the deceased queens who lived in the quadrant without borders, watching the relatives they’d left behind. When she was alone, she would look to the clouds and share her gravest fears and most wondrous dreams, knowing her secrets were safe with them. Her most loyal confidants.
 
Then she came to the palace and met the queens. They spent every evening together—often staying up beyond a “respectable” hour to discuss their childhood, families and quadrants. Iris was no longer alone.
 
Still, she often looked to the sky, but now she spoke to her father, long dead.
 
“Father, I have not wavered,” she said. “Queenly Law is, and will always be, paramount. However, there are certain rules that pertain to the queens, to me, that I have come to see as irrelevant over the years.” Even speaking the words aloud felt wrong. Iris shook her head. She would need to be stronger, be a woman with an iron backbone. “We are the queens. We should be able to change the rules that do not affect the quadrants and the peace we uphold. We should have some control over our own lives.” She shook her head. “I will continue to fight for Archia and protect all we have, but I want more.” She shook her head again, thinking of the governor’s request. “Not more for Archia, but for me.” She hated how weak she sounded.
 
“I have a plan.” She let out a weighted breath. “I’ve been too many years silent. But no longer. Tomorrow things will change. Queenly Law will change. Tomorrow I will—”
 
A bee pricked her throat. An intense bite, followed by a dull ache. Bees, and all other bugs and insects, were supposed to have been eradicated from the garden by a spray. Another wonderful Eonist creation, Iris thought wryly. Iris didn’t object to sharing her garden with the creatures that should come with it. But the advisors had insisted it was best, for Iris’s safety.
 
A smile appeared on Iris’s face; perhaps nature had conquered technology in the end, beating out the spray. She couldn’t wait to gloat about her findings to Corra at tonight’s evening meal.
 
The bee’s sting grew more painful, to the point where Iris was unable to swallow. Saliva pooled in her throat. Was she allergic?
 
She brought a hand up to the bite and found a gaping ridge of skin. When she pulled her hand back, it was darkened with blood. A wail gurgled from her lips.
 
A figure loomed over her, teeth gleaming with menace and delight. A thin knife reflected a slice of sunlight, dripping red.
 
Fury flashed through her as hot blood spilled down her neck. Her arms flung backward, knocking her crown to the floor.
 
An outrage! I am the Archian queen!
How dare someone cut my thr—

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