Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1

Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1

by John A. Vince
ISBN-10:
1848823789
ISBN-13:
9781848823785
Pub. Date:
07/08/2009
Publisher:
Springer London
ISBN-10:
1848823789
ISBN-13:
9781848823785
Pub. Date:
07/08/2009
Publisher:
Springer London
Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1

Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1

by John A. Vince

Hardcover

$64.99
Current price is , Original price is $64.99. You
$64.99 
  • SHIP THIS ITEM
    Qualifies for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Overview

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.

Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs.

The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.


Product Details

ISBN-13: 9781848823785
Publisher: Springer London
Publication date: 07/08/2009
Edition description: 2009
Pages: 195
Product dimensions: 7.10(w) x 9.30(h) x 0.60(d)

Table of Contents

Products.- VectorProducts.- The Geometric Product.- Geometric Algebra.- Products in 2D.- Products in 3D.- Reflections and Rotations.- Applied Geometric Algebra.- Conclusion.
From the B&N Reads Blog

Customer Reviews