Go! More Than a Game: Revised Edition

Go! More Than a Game: Revised Edition

by Peter Shotwell
Go! More Than a Game: Revised Edition

Go! More Than a Game: Revised Edition

by Peter Shotwell

Paperback(1ST)

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Overview

Master the fascinating game of Go with this expert guidebook.

Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess.

Go has enthralled hundreds of millions of people in Asia, where it is an integral part of the culture. In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives.

Go! More Than a Game is the guidebook that uses the most modern methods of teaching to learn Go, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size.

Go! More Than a Game has been completely revised by the author based on new data about the history of early Go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combinatorics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.

Product Details

ISBN-13: 9780804834759
Publisher: Tuttle Publishing
Publication date: 08/15/2003
Edition description: 1ST
Pages: 200
Sales rank: 614,171
Product dimensions: 7.25(w) x 9.25(h) x 0.50(d)

About the Author

Peter Shotwell is an internationally known expert on the relationship of Go to Eastern and Western philosophy, literature, and history. He has been writing about Go for nearly twenty years and has lived in China, Tibet, and Japan while researching the origins and background of the game.

Table of Contents

Territory)5. Handicap Go—The Great Equalizer

PART TWO: BEGINNING PLAY6. The Harmony and Balance of a Mental Martial Art7. Two Professional 9 X 9 Games

PART THREE: INTERMEDIATE PLAY 8. The Stones Talk to Each Other 9. The First 13 X13 Game10. Making Good Shape 11. The Second 13 X 13 Game PART FOUR: ADVANCED PLAY12. Direction of Play13. Go on the Big Board—19 X 19 Game14. Some Fusekis and Josekis15. A Second Look at Some of the Games

PART FIVE: FURTHER EXPLORATIONS IN GO16. The History of Go17. Go and Western Science18. Go, Business, and the Thirty-Six Strategies of the Dark School of Taoism19. Update—Recent Developments
Computer Go Turns into Supercomputer Go
Surreal Numbers and Combinatorial Game Theory
Go Combinatorics: The Maximum Number of Possible Go Positions, Games and their Lengths
Asian Go
Two Giant Tibetan Go Boards
A Re-dating and Re-Interpretation of the Pre-Han Confucian Go Passages

Where to Go from Here: Go Resources and Equipment Go Equipment Notes Glossary and Pronunciation of Japanese Terms in this Book

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