Human-Computer Interaction: Designing for Diverse Users and Domains / Edition 1

Human-Computer Interaction: Designing for Diverse Users and Domains / Edition 1

ISBN-10:
1138115053
ISBN-13:
9781138115057
Pub. Date:
05/31/2017
Publisher:
Taylor & Francis
ISBN-10:
1138115053
ISBN-13:
9781138115057
Pub. Date:
05/31/2017
Publisher:
Taylor & Francis
Human-Computer Interaction: Designing for Diverse Users and Domains / Edition 1

Human-Computer Interaction: Designing for Diverse Users and Domains / Edition 1

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Overview

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking resource, Human-Computer Interaction: Designing for Diverse Users and Domains emphasizes design for users as such as children, older adults, and individuals with physical, cognitive, visual, and hearing impairments. It also discusses HCI in the context of specific domains including healthcare, games, and the aerospace industry.

Topics include the role of gender in HCI, information technology and older adults, motor vehicle driver interfaces, and user-centered design in games. While human-computer interaction may have emerged from within computing, significant contributions have come from a variety of fields including industrial engineering, psychology, education, and graphic design. No where is this more apparent then when designing solutions for users as diverse as children, older adults, and individuals with physical, cognitive, visual, or hearing impairments.


Product Details

ISBN-13: 9781138115057
Publisher: Taylor & Francis
Publication date: 05/31/2017
Series: Human Factors and Ergonomics
Pages: 284
Product dimensions: 8.25(w) x 11.00(h) x (d)

About the Author

Julie A. Jacko, Andrew Sears

Table of Contents

Designing for Diversity. The Digital Divide: The Role of Gender in Human Computer Interaction. Information Technology and Older Adults. HCI for Kids. Information Technology for Cognitive Support. Physical Disabilities and Computing Technologies: An Analysis of Impairments. Perceptual Impairments: New Advancements Promoting Technological Access. Universal Accessibility and Functionally Illiterate Populations: Implications for HCI, Design, and Testing. Computing Technologies for Deaf and Hard of Hearing Users. Application/Domain Specific Design. Human-Computer Interaction in Health Care. Why We Play: Affect and the Fun of Games: Designing Emotions for Games, Entertainment Interfaces and Interactive Products. Motor Vehicle Driver Interfaces. Human-Computer Interaction in Aerospace. User-Centered Design in Games.

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