Table of Contents
FOREWORDIntroduction, Collecting tiles,
BMJA rules
THE HISTORY OF MAH-JONG
Origins, Arrival in the West
Mah-Jong today, National differences
THE MAH-JONG SET
The tiles, The suits
The Winds, The Dragons, The Flowers and Seasons
Plain tiles and jokers, Dice, Tallies
Wind discs
Racks, Materials and engravings
Mah-Jong cards
PRELIMINARIES
Choosing the winds and seating positions, Starting play
Building the wall, Breaking the wall
The deal, The kong box
THE GAME
A pung, A kong, A chow
Play – the first move, Play continues
Declaring a kong, Calling or fishing, Precedence
Robbing the kong, The goulash
The prevailing wind, Minor, major and honour tiles
Bouquets, Original call
GOING MAH-JONG
Conditions for declaring Mah-Jong
SCORING
Basic scoring units, Bonus points, Going Mah-Jong bonus points
Doubling, Score limits
Settling up, Example of a completed hand
Completed hand: example 2
SPECIAL HANDS
Recognised combinations
PENALTIES
Incorrect hands, False naming of discards, False declaration of Mah-Jong, Incorrect call
Letting off a cannon
TACTICS AND ETIQUETTE
Luck or skill?, Adaptability, Changes through a game
Rack arrangement, Defensive play, Offensive play, General tactics, Etiquette
BRITISH TOURNAMENT AND OTHER RULES
Tournament rules, The BMJA and other rules
National differences
MAH-JONG TODAY
International competitions, Manga comics, Movies
Collecting antique sets
MAH-JONG ONLINE
Merchandise, Epilepsy
Doubling Table
Glossary
Index