Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages.

You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code.

At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.

1129445731
Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages.

You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code.

At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.

29.99 In Stock
Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

by Steven F. Daniel
Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

Mastering Xamarin UI Development: Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7, 2nd Edition

by Steven F. Daniel

eBook

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Overview

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages.

You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code.

At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.


Product Details

ISBN-13: 9781788998529
Publisher: Packt Publishing
Publication date: 08/31/2018
Sold by: Barnes & Noble
Format: eBook
Pages: 584
File size: 23 MB
Note: This product may take a few minutes to download.

About the Author

Steven F. Daniel is the CEO and founder of GENIESOFT STUDIOS, a software development company based in Melbourne, Victoria, that focuses primarily on developing games and business applications for the iOS, Android, and Mac OS X platforms. He is an experienced software engineer with more than 17 years' experience and is extremely passionate about making people employable by helping them use their existing skills in iOS, Android, and Xamarin to get the job done. He is a member of the SQL Server Special Interest Group (SQLSIG), CocoaHeads, and the Java Community. He was the co-founder and Chief Technology Officer (CTO) at SoftMpire Pty Ltd., a company focused primarily on developing business applications for the iOS and Android platforms.

Table of Contents

Table of Contents
  1. Setting up Visual Studio for Mac
  2. Building a Photo Library app using Xamarin.Android and C#
  3. Building a Picture Sliding Game using Xamarin.iOS and C#
  4. Creating the TrackMyWalks Native App
  5. MVVM and Data Binding
  6. Navigating within the MVVM Model - The Xamarin.Forms Way
  7. Adding Location-Based Features within Your App
  8. Customizing the User Interface
  9. Working with Animations in Xamarin.Forms
  10. Working with the Razor Templating Engine
  11. Incorporating API Data Access using Microsoft Azure App Services
  12. Making our App Social – Using the Twitter API
  13. Unit Testing your Xamarin.Forms App using the NUnit and UITest Frameworks
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