Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More
In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more.

This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives.

No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research.

This book allows you to:

-Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research
-Understand powerful software through this accessible introduction, written for beginners
-Follow along through step-by-step tutorials
-Grasp the principles by downloading the extensive software examples from the companion website

This book is ideal for:

-Music educators at all levels looking to integrate software in instruction
-Musicians interested in how software can improve their practice and performance
-Music composers with an interest in designing interactive music
-Music therapists looking to tailor programs to the needs of specific groups or individuals

And all who are interested in music technology.

Visit the companion website at www.oup.com/us/maxmspjitter
"1111554209"
Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More
In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more.

This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives.

No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research.

This book allows you to:

-Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research
-Understand powerful software through this accessible introduction, written for beginners
-Follow along through step-by-step tutorials
-Grasp the principles by downloading the extensive software examples from the companion website

This book is ideal for:

-Music educators at all levels looking to integrate software in instruction
-Musicians interested in how software can improve their practice and performance
-Music composers with an interest in designing interactive music
-Music therapists looking to tailor programs to the needs of specific groups or individuals

And all who are interested in music technology.

Visit the companion website at www.oup.com/us/maxmspjitter
52.0 In Stock
Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

by V. J. Manzo
Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

by V. J. Manzo

Paperback

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Overview

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more.

This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives.

No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research.

This book allows you to:

-Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research
-Understand powerful software through this accessible introduction, written for beginners
-Follow along through step-by-step tutorials
-Grasp the principles by downloading the extensive software examples from the companion website

This book is ideal for:

-Music educators at all levels looking to integrate software in instruction
-Musicians interested in how software can improve their practice and performance
-Music composers with an interest in designing interactive music
-Music therapists looking to tailor programs to the needs of specific groups or individuals

And all who are interested in music technology.

Visit the companion website at www.oup.com/us/maxmspjitter

Product Details

ISBN-13: 9780199777686
Publisher: Oxford University Press
Publication date: 11/25/2011
Pages: 360
Product dimensions: 8.40(w) x 10.90(h) x 0.80(d)

About the Author

V.J. Manzo (PhD Temple University, M.M. New York University) is Assistant Professor of Music Technology and Perception at Worcester Polytechnic Institute (WPI). He is a composer and guitarist with research interests in theory and composition, artificial intelligence, interactive music systems, and music cognition. He has authored several open-source interactive music projects including the Modal Object Library, a collection of composition/theory algorithms for use in algorithmic and electro-acoustic composition, and EAMIR, an open-source project assisting individuals, including those with disabilities, to compose and perform music with accessible musical interfaces, alternate/adaptive controllers, and sensors. V.J. has lectured on electronic music and interactive music systems for education and presented his compositions and interactive systems at numerous universities, conferences, and performance venues including ACM, ATMI, CMS, ISTE, TI:ME, SEAMUS, MENC, Peabody, American Composers
Forum, and ASTA. For more info, visit www.vjmanzo.com.

Table of Contents

Foreword by David Elliott
Preface
Acknowledgments
Chapter 1: Introduction to Programming
Chapter 2: Generating Music
Chapter 3: Math and Music
Chapter 4: Scales and Chords
Chapter 5: Interactive Ear-training
Chapter 6: Data Structures
Chapter 7: Control Interfaces
Chapter 8: Control Interfaces Continued
Chapter 9: Tools for Music Theory Concepts
Chapter 10: Working with Time
Chapter 11: Building Standalone Applications
Chapter 12: Working with Audio
Chapter 13: Audio Playback and Pitch Tracking
Chapter 14: Audio Buffers
Chapter 15: Audio Effects and Processing
Chapter 16: Working with Live Video
Chapter 17: Working with Video Files
Chapter 18: Video Research Instrument
Chapter 19: Informal Music Learning Instruments
Chapter 20: Compositions and Perception Tools
Index
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