Revisiting Imaginary Worlds: A Subcreation Studies Anthology / Edition 1

Revisiting Imaginary Worlds: A Subcreation Studies Anthology / Edition 1

by Mark Wolf
ISBN-10:
0367873974
ISBN-13:
9780367873974
Pub. Date:
12/10/2019
Publisher:
Taylor & Francis
ISBN-10:
0367873974
ISBN-13:
9780367873974
Pub. Date:
12/10/2019
Publisher:
Taylor & Francis
Revisiting Imaginary Worlds: A Subcreation Studies Anthology / Edition 1

Revisiting Imaginary Worlds: A Subcreation Studies Anthology / Edition 1

by Mark Wolf
$52.95
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Overview

The concept of world and the practice of world creation have been with us since antiquity, but they are now achieving unequalled prominence. In this timely anthology of subcreation studies, an international roster of contributors come together to examine the rise and structure of worlds, the practice of world-building, and the audience's reception of imaginary worlds. Including essays written by world-builders A.K. Dewdney and Alex McDowell and offering critical analyses of popular worlds such as those of Oz, The Lord of the Rings, Star Trek, Star Wars, Battlestar Galactica, and Minecraft, Revisiting Imaginary Worlds provides readers with a broad and interdisciplinary overview of the issues and concepts involved in imaginary worlds across media platforms.


Product Details

ISBN-13: 9780367873974
Publisher: Taylor & Francis
Publication date: 12/10/2019
Pages: 406
Product dimensions: 6.00(w) x 9.00(h) x (d)

About the Author

Mark J. P. Wolf is a Full Professor and Department Chair of the Communication Department at Concordia University, Wisconsin. His books include Abstracting Reality, The Medium of the Video Game, Virtual Morality, The Video Game Explosion, Myst and Riven: The World of the D'ni, Before the Crash, Encyclopedia of Video Games, Building Imaginary Worlds, The LEGO Studies Reader, and Video Games Around the World. With Bernard Perron, he is the co-editor of The Video Game Theory Reader 1 and 2, and the Landmark Video Game book series.

Table of Contents

About the Contributors xi

Acknowledgments xxi

Foreword Rick Carter xxiii

Introduction Mark J. P. Wolf xxv

Worlds on the Rise 1

1 Why Worlds Now? Marie-Laure Ryan 3

2 Fictional World-Building as Ritual, Drama, and Medium Lily Alexander 14

3 The Past as an Imaginary World: The Case of Medievalism Dimitra Fimi 46

Structure 67

4 The Subcreation of J. R. R. Tolkien's Middle-earth and How It Became Transmedial Culture Lars Konzack 69

5 Secondary World Infrastructures and Tabletop Fantasy Role-Playing Games Neal Baker 83

6 Battlestar Galactica and Caprica: Using Religion to Create Imagined Worlds Erica Hurwitz Andrus 96

7 Religious Impulse in Video Games: Implications for World-Building Edward Castronova 116

8 Minecraft: Transitional Objects and Transformational Experiences in an Imaginary World Lori Landay 127

Practice 149

9 L. Frank Baum's A New Wonderland: The Beginning of It All Michael O. Riley 151

10 "All Over the Map": Building (and Rebuilding) Oz Henry Jenkins 172

11 Discovering the Planiverse A. K. Dewdney 192

12 A Thousand Stories in a Day: Building Rilao and Reimagining Lagos Laura Cechanowicz Brian Cantrell Geoffrey Long Alex McDowell Jeff Watson Ann Pendleton Jullian 201

Reception 219

13 'The First Step into a Smaller World': The Transmedia Economy of Star Wars William Proctor Matthew Freeman 221

14 The Enchantment of Visiting Imaginary Worlds and 'Being There': Brand Fandom and the Tertiary World of Media Tourism Matt Hills 244

15 The Importance of Overflow and Chunking in World-Building and the Experiencing of Imaginary Worlds Mark J. P. Wolf 264

16 Language Makes and Breaks Worlds: China Miéville's Embassytown Gerard Hynes 276

17 Destroying Arcadia: The Construction and Deconstruction of Earth in The Hitchhiker's Guide to the Galaxy Jennifer Harwood-Smith 294

18 Bookland: Building England in a Time Travel Universe in Connie Willis's To Say Nothing of the Dog Helen Conrad-O'Briain 310

19 Blocks and Buildings: Virtual Tangibility in Video Game Secondary Worlds Kevin Schut 331

Appendix 348

Worlds Apart: Toward a Canon of Imaginary Worlds Mark J. P. Wolf 348

Index 363

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