Slam Dunk, Volume 11
The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true—will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?
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Slam Dunk, Volume 11
The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true—will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?
11.99 In Stock
Slam Dunk, Volume 11

Slam Dunk, Volume 11

by Takehiko Inoue
Slam Dunk, Volume 11

Slam Dunk, Volume 11

by Takehiko Inoue

Paperback(Original)

$11.99 
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Overview

The best-selling series from Eisner-nominated Takehiko Inoue, one of Japan’s greatest manga creators.

Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true—will they do it?

Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, Coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers?

Product Details

ISBN-13: 9781421528663
Publisher: VIZ Media LLC
Publication date: 08/03/2010
Series: Slam Dunk Series , #11
Edition description: Original
Pages: 196
Sales rank: 87,186
Product dimensions: 5.88(w) x 11.04(h) x 0.61(d)
Age Range: 14 - 17 Years

About the Author

Takehiko Inoue is the creator of one of the most popular manga of all time, Slam Dunk, which has sold over 100 million copies worldwide. He followed that series up with two titles lauded by critics and fans alike—Vagabond, a fictional account of the life of Miyamoto Musashi, and Real, a manga about wheelchair basketball. Inoue is the recipient of numerous awards, including the prestigious Tezuka Osamu Culture Award and the Media Arts Festival Award. In addition to his work on manga, Inoue has worked on television commercials, character designs for video games, and is the founder of a scholarship to foster Japanese basketball talent.
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