Swift Programming: The Big Nerd Ranch Guide / Edition 1

Swift Programming: The Big Nerd Ranch Guide / Edition 1

ISBN-10:
0134398017
ISBN-13:
9780134398013
Pub. Date:
12/15/2015
Publisher:
Pearson Education
ISBN-10:
0134398017
ISBN-13:
9780134398013
Pub. Date:
12/15/2015
Publisher:
Pearson Education
Swift Programming: The Big Nerd Ranch Guide / Edition 1

Swift Programming: The Big Nerd Ranch Guide / Edition 1

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Overview

Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. Written for Swift 2.0, the book is also compatible with Swift 2.1. You will also learn how to navigate Xcode 7 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts.

After working through this book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Product Details

ISBN-13: 9780134398013
Publisher: Pearson Education
Publication date: 12/15/2015
Series: Big Nerd Ranch Guides
Pages: 400
Product dimensions: 7.00(w) x 9.90(h) x 1.20(d)

About the Author

Matt Mathias is the Director of Teaching at Big Nerd Ranch and is also an iOS instructor. In a former life, he earned a PhD in sociology and taught at the college level. More recently, he works with Big Nerd Ranch’s talented authors and instructors to produce and teach the best programming texts and training possible. When he’s not working, Matt enjoys bikes, comics, and games of all kinds.


John Gallagher is a software engineer and instructor at Big Nerd Ranch. In addition to developing apps for clients, he has spent much of his career working with very small embedded systems and very large supercomputers. He greatly enjoys learning new programming languages and finding ways to use them together. Outside of work, John spends most of his free time with his wife and three daughters.

Table of Contents

Chapter 1: Getting Started
Chapter 2: Types, Constants, and Variables
Chapter 3: Conditionals
Chapter 4: Numbers
Chapter 5: Switch
Chapter 6: Loops
Chapter 7: Strings
Chapter 8: Optionals
Chapter 9: Arrays
Chapter 10: Dictionaries
Chapter 11: Sets
Chapter 12: Functions
Chapter 13: Closures
Chapter 14: Enumerations
Chapter 15: Structs and Classes
Chapter 16: Properties
Chapter 17: Initialization
Chapter 18: Protocols
Chapter 19: Extensions
Chapter 20: Generics
Chapter 21: Memory Management and ARC
Chapter 22: Equatable and Comparable
Chapter 23: Your First Cocoa Application
Chapter 24: Your First iOS Application
Chapter 25: Interoperability
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