That's Not Logic! The eBook! Critical Thinking in Cartoon Form.
Rudimentary Fallacies Illustrated. Critical Thinking in Cartoons. The Rudimentary Logical Fallacies in strange and ludicrous black and white illustrations. Included are a giant chicken, a Lizardman, and a collection of odd stick figure people. One stick figures is wearing a bow tie. From a weirdo who helped bring you the earth shatteringly important PC game, The Sims.
1113676108
That's Not Logic! The eBook! Critical Thinking in Cartoon Form.
Rudimentary Fallacies Illustrated. Critical Thinking in Cartoons. The Rudimentary Logical Fallacies in strange and ludicrous black and white illustrations. Included are a giant chicken, a Lizardman, and a collection of odd stick figure people. One stick figures is wearing a bow tie. From a weirdo who helped bring you the earth shatteringly important PC game, The Sims.
4.42 In Stock
That's Not Logic! The eBook! Critical Thinking in Cartoon Form.

That's Not Logic! The eBook! Critical Thinking in Cartoon Form.

by Eric Hedman
That's Not Logic! The eBook! Critical Thinking in Cartoon Form.

That's Not Logic! The eBook! Critical Thinking in Cartoon Form.

by Eric Hedman

eBook

$4.42 

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Overview

Rudimentary Fallacies Illustrated. Critical Thinking in Cartoons. The Rudimentary Logical Fallacies in strange and ludicrous black and white illustrations. Included are a giant chicken, a Lizardman, and a collection of odd stick figure people. One stick figures is wearing a bow tie. From a weirdo who helped bring you the earth shatteringly important PC game, The Sims.

Product Details

BN ID: 2940012240095
Publisher: Eric Hedman
Publication date: 02/08/2011
Sold by: Barnes & Noble
Format: eBook
File size: 3 MB

About the Author

Eric Hedman has been an artist and animator for video games, tv, dvds, films, and was one of the original artists/animators hired on to the hit PC Game, The Sims, he went on to lead the art and animation for it's 4 most critically acclaimed expansion packs. He enjoys Disneyana, Vintage Decor and Clothes and helping define the new boundaries of weird. He has worked on projects for Maxis, Electronic Arts, 3DO, Disney Online Studios, Disney Interactive, Disney Feature Animation, Second Life, Blue Mars, Nickelodeon, and The Jim Henson Company. Eric is originally from what would be called Silicon Valley in the San Francisco Bay Area, but currently lives in Los Angeles out near where the Planes fly over the sandy firepits.
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