Peter Kenny narrates Claire North's mind-blowing, genre-defying audio trilogy. In the first story, the characters are from almost every country because the setting is the mystical Gameshouse, which can appear practically anywhere in the world. Kenny must switch between voices as the players play life-or-death versions of childhood games. One game of hide-and-seek takes place in Thailand with a Frenchman as the main storyteller. The second story is set in Venice in the 1800s, and the main character is a woman. In the final story, a game of chess is played with real people, all around the world. As Kenny disappears into his narration, the characters spring to life and capture the imagination of the listener. A.R.F. © AudioFile 2019, Portland, Maine
The World Fantasy Award-winning author of The First Fifteen Lives of Harry August presents a mesmerizing tale of a gambling house whose deadly games of chance and skill control the fate of empires.
Everyone has heard of the Gameshouse. But few know all its secrets. . .
It is the place where fortunes can be made and lost through chess, backgammon -- every game under the sun.
But those whom fortune favors may be invited to compete in the higher league. . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on the scale of a continent.
Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all. . .
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Everyone has heard of the Gameshouse. But few know all its secrets. . .
It is the place where fortunes can be made and lost through chess, backgammon -- every game under the sun.
But those whom fortune favors may be invited to compete in the higher league. . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on the scale of a continent.
Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all. . .
The Gameshouse
The World Fantasy Award-winning author of The First Fifteen Lives of Harry August presents a mesmerizing tale of a gambling house whose deadly games of chance and skill control the fate of empires.
Everyone has heard of the Gameshouse. But few know all its secrets. . .
It is the place where fortunes can be made and lost through chess, backgammon -- every game under the sun.
But those whom fortune favors may be invited to compete in the higher league. . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on the scale of a continent.
Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all. . .
Everyone has heard of the Gameshouse. But few know all its secrets. . .
It is the place where fortunes can be made and lost through chess, backgammon -- every game under the sun.
But those whom fortune favors may be invited to compete in the higher league. . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on the scale of a continent.
Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all. . .
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Product Details
BN ID: | 2940170265817 |
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Publisher: | Hachette Audio |
Publication date: | 05/28/2019 |
Series: | Gameshouse |
Edition description: | Unabridged |
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