Video Games: A Graphic History

Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.

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Video Games: A Graphic History

Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.

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Video Games: A Graphic History

Video Games: A Graphic History

by Sean Tulien

Narrated by Book Buddy Digital Media

Unabridged — 18 minutes

Video Games: A Graphic History

Video Games: A Graphic History

by Sean Tulien

Narrated by Book Buddy Digital Media

Unabridged — 18 minutes

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Overview

Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.


Editorial Reviews

From the Publisher

"The graphic novel format and choice of high interest topics will keep these books in constant circulation."—School Library Journal

School Library Journal

11/01/2021

Gr 3–6—Titles focus on objects familiar to readers and trace their invention and updates over the years. Current students have never lived in a world without these items and may be amazed at the various iterations that led to the current forms. Images show bulky mobile phones from the 1980s, the simplistic graphics of early video games, and other historical details. Innovations such as the waffle tread on Nike shoes for improved traction reinforce the continuous nature of the design process. Discussion of celebrity endorsements introduces famous faces and ties the inventions to popular culture. Source notes as well as suggestions for other books and websites will lead readers to additional information on each topic. VERDICT The graphic novel format and choice of high interest topics will keep these books in constant circulation.

Product Details

BN ID: 2940175070171
Publisher: Lerner Publishing Group
Publication date: 08/01/2022
Series: Amazing Inventions
Edition description: Unabridged
Age Range: 8 - 11 Years
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