The Wargaming Compendium

The Wargaming Compendium

by Henry Hyde
The Wargaming Compendium

The Wargaming Compendium

by Henry Hyde

eBook

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Overview

An extensive reference guide to the exciting hobby, for beginners as well as longtime players.

Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes.

Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know.

A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space.

This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming.

Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.

Product Details

ISBN-13: 9781783830695
Publisher: Pen & Sword Books Limited
Publication date: 01/31/2020
Sold by: Barnes & Noble
Format: eBook
Pages: 256
File size: 35 MB
Note: This product may take a few minutes to download.

About the Author

A wargamer since childhood, Henry Hyde burst onto the wargames scene in 2006 with his own Battlegames magazine. He went on to edit the combined Miniature Wargames with Battlegames before leaving to pursue other design and publishing interests in 2016. His enthusiasm for wargaming is rooted in his deep love of history (he has a degree in European History from Sussex University) but he also enjoys writing fiction, photography, watercolour painting, music, and cooking. He is the author of the acclaimed The Wargaming Compendium published by Pen & Sword Books in 2013. Henry lives near the sea in East Sussex.

Table of Contents

Contents:

1. Basic Concepts of Wargaming
—Understanding how wargames work

2. A History of Wargaming
—A brief overview of how the hobby has evolved

3. Choosing a Period
—A gallop through military history and beyond

4. Something to Fight For
—Creating battlefields for your miniature armies

5. Assembling Your Forces
—Planning, purchasing, painting and organising your forces

6. From Small to Large
—Duels, skirmishes, large battles and campaigns—with rules!

7. Shot, Steel & Stone
—A complete set of horse and musket era rules

8. Learn by Playing
—A small battle explained, and how it links to a campaign

9. Other Aspects of Wargaming
—Naval games, air wargames, roleplaying and more

10. Advice for the Digital Age
—Digital photography and blogging

11. Resources
—Books, museums, manufacturers, wargame shows and more

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