Xamarin 4.x Cross-Platform Application Development - Third Edition

Xamarin 4.x Cross-Platform Application Development - Third Edition

by Jonathan Peppers
Xamarin 4.x Cross-Platform Application Development - Third Edition

Xamarin 4.x Cross-Platform Application Development - Third Edition

by Jonathan Peppers

eBook

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Overview

Develop powerful cross-platform applications with Xamarin


• Write native cross-platform applications with Xamarin

• Design user interfaces that can be shared across Android, iOS, and Windows Phone using Xamarin.Forms

• Practical cross-platform development strategies

If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. This book will give you a head start with cross-platform development and will be the most useful to developers who have experience with desktop applications or the web.


• Apple's MVC design pattern

• The Android activity lifecycle

• Share C# code across platforms and call native Objective-C or Java libraries from C#

• Create a real web service back end in Windows Azure using SQL Azure as database storage

• Set up third-party libraries such as NuGet and Objective Sharpie in many different ways, and port a desktop .NET library to Xamarin

• Use Xamarin.Mobile for camera, contacts, and location

Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family.

This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows.

This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4.

This book offers a tutorial style approach to teach you the skills required to develop end-to-end cross-platform solutions with Xamarin.


Product Details

ISBN-13: 9781786469915
Publisher: Packt Publishing
Publication date: 12/26/2016
Sold by: Barnes & Noble
Format: eBook
Pages: 292
File size: 11 MB
Note: This product may take a few minutes to download.

About the Author

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D.
In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.
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