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Playing with Sound: A Theory of Interacting with Sound and Music in Video Games

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An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games.

In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found,...