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Title: Three-Dimensional Modeling with Geoscientific Information Systems, Author: A.K. Turner
Title: Segmentation and Recovery of Superquadrics / Edition 1, Author: Ales Jaklic
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: Microstereolithography and other Fabrication Techniques for 3D MEMS / Edition 1, Author: Vijay K. Varadan
Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Practical Parallel Rendering, Author: Alan Chalmers
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: Three-Dimensional Television, Video, and Display Technologies / Edition 1, Author: Bahram Javidi
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: Maya Manual / Edition 1, Author: Daniel Lavender
Title: Collision Detection in Interactive 3D Environments / Edition 1, Author: Gino van den Bergen
Title: An Invitation to 3-D Vision / Edition 1, Author: Yi Ma
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic / Edition 1, Author: David Eberly
Title: Foundation 3ds Max 8 Architectural Visualization / Edition 1, Author: Brian L. Smith
Title: Digital Holography and Three-Dimensional Display: Principles and Applications / Edition 1, Author: Ting-Chung Poon

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