Title: Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds, Author: Alexander Nareyek
Title: Brands and Gaming: The Computer Gaming Phenomenon and its Impact on Brands and Businesses, Author: D. Nichols
Title: Games Programming, Author: Eric Solomon
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: Machines That Learn to Play Games, Author: Johannes Fürnkranz
Title: Handbook of Digital Games, Author: Marios C. Angelides
Title: Handbook of Digital Games / Edition 1, Author: Marios C. Angelides
Title: Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments, Author: David Gibson
Title: Educational Potential of Computer Games, Author: Simon Egenfeldt-Nielsen
Title: Gamification-Based E-Learning Strategies for Computer Programming Education, Author: Ricardo Alexandre Peixoto de Queiros
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson