Title: Forms and Functions of Endings in Narrative Digital Games, Author: Michelle Herte
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay, Author: Stephen J. Webley
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection / Edition 1, Author: Jennifer deWinter
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Understanding Video Games: The Essential Introduction / Edition 3, Author: Simon Egenfeldt-Nielsen
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: The Video Game Industry: Formation, Present State, and Future / Edition 1, Author: Peter Zackariasson
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: The Essential Guide to Game Audio: The Theory and Practice of Sound for Games / Edition 1, Author: Steve Horowitz
Title: Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time / Edition 1, Author: Bill Loguidice
Title: Online Gaming in Context: The social and cultural significance of online games, Author: Garry Crawford
Title: Videogames / Edition 2, Author: James Newman