Title: Alternate Reality Games: Gamification for Performance / Edition 1, Author: Charles Palmer
Title: Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments / Edition 1, Author: Ralph Schroeder
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage / Edition 1, Author: Axel Bruns
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage / Edition 1, Author: Axel Bruns
Title: Codename Revolution: The Nintendo Wii Platform, Author: Steven E. Jones
Title: Computer Assisted Exercises and Training: A Reference Guide / Edition 1, Author: Erdal Cayirci
Title: Computer Games and Technical Communication: Critical Methods and Applications at the Intersection / Edition 1, Author: Jennifer deWinter
Title: Contemporary Research on Intertextuality in Video Games, Author: Christophe Duret
Title: Deep Blue: An Artificial Intelligence Milestone / Edition 1, Author: Monty Newborn
Title: Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments, Author: David Gibson
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Handbook of Digital Games / Edition 1, Author: Marios C. Angelides
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects, Author: Anastasia Salter
Title: MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Edition 1, Author: Richard A. Bartle
Title: Playing at the Next Level: A History of American Sega Games, Author: Ken Horowitz
Title: Playing with Videogames / Edition 1, Author: James Newman
Title: Sams Teach Yourself Mod Development for Minecraft in 24 Hours / Edition 2, Author: Jimmy Koene

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