Title: Deep Blue: An Artificial Intelligence Milestone / Edition 1, Author: Monty Newborn
Title: Tomb Raiders and Space Invaders: Videogame Forms and Contexts, Author: Geoff King
Title: Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments / Edition 1, Author: Ralph Schroeder
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: The Video Game Explosion: A History from PONG to PlayStation and Beyond / Edition 1, Author: Mark J. P. Wolf
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage / Edition 1, Author: Axel Bruns
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage / Edition 1, Author: Axel Bruns
Title: Playing with Videogames / Edition 1, Author: James Newman
Title: Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments, Author: David Gibson
Title: Computer Assisted Exercises and Training: A Reference Guide / Edition 1, Author: Erdal Cayirci
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson
Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Codename Revolution: The Nintendo Wii Platform, Author: Steven E. Jones
Title: Videogames / Edition 2, Author: James Newman
Title: Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time / Edition 1, Author: Bill Loguidice
Title: The Essential Guide to Game Audio: The Theory and Practice of Sound for Games / Edition 1, Author: Steve Horowitz
Title: Handbook of Digital Games / Edition 1, Author: Marios C. Angelides
Title: The Video Game Industry: Formation, Present State, and Future / Edition 1, Author: Peter Zackariasson
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Uncertainty in Games, Author: Greg Costikyan

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