Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Beginning 3D Game Development with Unity: All-in-one, multi-platform game development / Edition 1, Author: Sue Blackman
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Learn Blackberry Games Development / Edition 1, Author: Carol Hamer
Title: HTML5 Game Development Insights / Edition 1, Author: Colt McAnlis
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Game Engine Gems 3 / Edition 1, Author: Eric Lengyel
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Learn to Code with Games / Edition 1, Author: John M. Quick
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: Game Design / Edition 2, Author: Bob Bates
Title: Getting Started with Game Maker / Edition 1, Author: Jr
Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer

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